Info Literacy
KG CyberLibrary
Mrs. Bruemmer, LRC Coordinator

WHAT IS THE BIG 6?   WHAT IS INFORMATION LITERACY?    START HERE:  1. Task Definition         2. Information Seeking Strategies       3. Location & Access      4. Use of Information        5. Synthesis           6. Evaluation

Welcome to the Kelvin Grove Learning Resource Center's INFORMATION LITERACY WEB CORNER!


The Big6™ is an information literacy model, developed by Mike Eisenberg and Bob Berkowitz. “The Big6™ integrates information search and use skills along with technology tools in a systematic process to find, use, apply, and evaluate information to specific needs and tasks.” 

The site provides lessons for use in classrooms or media centers, links to sites with Big6™ ideas and materials, and resources such as national and state standards and presentations on Big6™ and the importance of information literacy in schools.

The Big 6™ http://www.big6.com/

The Big6™
 Kids
 Section

The Big6™:

1. Task Definition

2. Information Seeking Strategies

3. Location & Access

4. Use of Information

5. Synthesis

6. Evaluation

 

Source: Big6.com

Information Literacy Wizard Tools

The above link is provided courtesy of the Illinois Math & Science Academy

National Education Technology Standards for Students

The technology foundation standards for students are divided into six broad categories:

1. Basic operations and concepts 

  • Students demonstrate a sound understanding of the nature and operation of technology systems.
  • Students are proficient in the use of technology.

2. Social, ethical, and human issues 

  • Students understand the ethical, cultural, and societal issues related to technology. 
  • Students practice responsible use of technology systems, information, and software. 
  • Students develop positive attitudes toward technology uses that support lifelong learning, collaboration, personal pursuits, and productivity.

3. Technology productivity tools 

  • Students use technology tools to enhance learning, increase productivity, and promote creativity.
  • Students use productivity tools to collaborate in constructing technology-enhanced models, prepare publications, and produce other creative works.

4. Technology communications tools

  • Students use telecommunications to collaborate, publish, and interact with peers, experts, and other audiences. 
  • Students use a variety of media and formats to communicate information and ideas effectively to multiple audiences.

5. Technology research tools

  • Students use technology to locate, evaluate, and collect information from a variety of sources.
  • Students use technology tools to process data and report results.
  • Students evaluate and select new information resources and technological innovations based on the appropriateness for specific tasks.

6. Technology problem-solving and decision-making tools

  • Students use technology resources for solving problems and making informed decisions.
  • Students employ technology in the development of strategies for solving problems in the real world.

Standards Source: isteNETS  National Educational Technology Standards

Updated: 01/03/08 09:39 AM

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